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Thurra
this star was the central body of the Thurra System, located in the Outer Rim Territories. (GORW)

Thurse
this New Republic cruiser-carrier was part of the fleet dispatched to assist in the protection of Ord Mantell, during the Yuuzhan Vong invasion of the galaxy. when the Queen of Empire was attacked near Bilbringi, shortly after fleeing Ord Mantell, the Thurse was ordered to provide support in recapturing the luxury liner. (HT)

Thustra
this planet, a world of temperate forests and gentle plains, was the homeworld of the Sephi race. During the height of the Clone Wars, Thustra chose to secede from the Old Republic, following the desires of King Alaric. Jedi Master Yoda, an old friend of Alaric, traveled to the planet to try and persuade his friend to remain with the Republic. However, the machinations of Navi and Alaric's own stubborn will prevented any reconciliation, and Thustra remained part of the Confederacyt of Independent Systems. Because Alaric had contacts in many surrounding systems, many of these systems also seceded to join the Separatists. (J5)

Thuvasaur
this species of saurian was imported to Eiattu, to be hunted in the jungles for sport. Being vicious predators, the thuvasaurs eventually consumed the native competition. They are similar in size and shape to a tauntaun, but are actually related to the dewback. A strain of thuvasaur was slowly domesticated by the royal families of Eiattu, until they were suitable for use as mounts. However, if not properly trained and handled, the wild nature of the thuvasaur can rise quickly to the surface and pose a threat for its rider. (XWWP)

Thuwisten
a term used to describe a Revwien follower of the Tyia, it is derived from the Tyia tenet which says that the thuwisten is the joining of spirits, complete in their utter harmony, seeking personal harmony with one's Tyia to strengthen the bond-circle." (GG12)

Thwee Pedal
this pedal, found at the base of an Ommni Box, helped the musician modulate the sound produced by the instrument. (VD)

Thwim
a Kubaz security guard working for Valarian in Mos Eisley. (TME)

THX Alert
this priority signal was used by Blackhole to send transmissions to Darth Vader. (CSWEA)

THX Supersound Speakers
second-generation sound projection devices. (PDS)

THX Ultrasound Speakers
sound projection devices used in auditoriums and meeting halls, as well as at Hologram Fun World. (QE)

THX-1138
see TK-421. This is a reference to George Lucas' science fiction film THX-1138. (SWN)

THX-1138
according to the Star Wars: Customizable Card Game, this is the model number of the Bespin Motors Void Spider aeroshuttle. Again, this is another reference to Lucas' film THX-1138, although it contradicts many West End Game sources. (CCG2)

THX-1138
this was a communications protocol used in banking transactions. (DMSH)

THX-113x
a group of Imperial cargo containers abandonded near Argoon. This is a reference to George Lucas' science fiction film THX-1138. (TIE)

THX-series Droid
this series of servant droids was produced during the last decades of the Old Republic. (RHD)

Thyferra
this planet, located in the Polith System, produced much of the galaxy's bacta. A temperate world with two moons, it is the homeworld of the Vratix race, which discovered how to create bacta from alazhi and kavam. The Vratix shared the secrets of bacta production with their human neighbors, and a healthy business was created as the galaxy realized the healing potential of bacta. The planet had two human factions engaged in bacta production, the Zaltin and Xucphra factions, in addition to the Vratix Ashern faction. The two human factions were chosen by Emperor Palpatine to supply the Empire's bacta, effectively eliminating all competition in the bacta market. The Vratix were relegated to the position of rebellious terrorists, until they petitioned the New Republic for admission as a member race. The Republic was unable to do so without the consent of the native human population, which was under the yoke of Ysanne Isard until she was killed in the Battle of Thyferra. Once free of Imperial domination, Thyferra applied for membership and was accepted. The Vratix then expelled the human leaders of the bacta cartels, and took control of its production for thenselves. Unfortunately, the Vratix were no match for the Yuuzhan Vong, who invaded the galaxy shortly afterward. The Yuuzhan Vong control of Thyferra casued serious problems to the New Republic, which had to rely on existing stockpiles of bacta to supply their military medical facilities. In a series of hit-and-run attacks, New Republic forces eventually defeated the alien invaders and recaptured the planet. The average day on Thyferra lasts just over 21 standard hours. (SWJ3, XWN, KT, BW, SWI64, FP)

Thyferran Aerosapce Defense Force
formed in the wake of the Battle of Thyferra, the TADF was led by Bror Jace and trained by Rogue Squadron. They were missioned to protect the independent interests of Thyferra. (BW)

Thyferran Home Defense Corps
created by Ysanne Isard during her reign on the plane Thyferra, the THDC was created to work in conjunction with the ground-based stormtroopers she used to defend the planet. Isard's plan was to allow the THDC to win a few battles with Ashern rebels, but then let them get in over their head in a large-scale battle. Then, Imperial troops could come in and save the day, making the Thyferrans realize that they are truly dependent on the Empire. (BW)

Thyfonian
this Lambda-class shuttle served as Fliry Vorru's personal transport while he worked for Ysanne Isard on Thyferra during the Bacta War. It was heavily modified, and had additional weapons emplacements and a hyperdrive. When the Battle of Thyferra went the way of Rogue Squadron, Isard tried to escape in it. However, the shuttle was shot down and destroyed by Tycho Celchu and Corran Horn. (BW)

Thykar
this species of majestic tree was native to the lush forests of the planet Carest 1. Average specimens of thykar grew well over 150 meters in height. Thykar trees were found mainly on the northern continents of the planet. (AE)

Thykarann
this Wookiee dialect is much richer in technical vocabulary that the emotive Shyriiwook. (TT)

Thykele
this man was a member of the Darkknell Defense Agency, serving under Colonel Nyroska. (TFNR)

Thyrsl
this small, spotted reptile is native ot Yavin 4. It looked like a snake with twelve small legs. (SHA)

Thyrsus
this planet was the primary world of the Thyrsus System. (AIR)

Thyrsus System
a planetary star system that was the source of the Sun Guards. (ISB, AIR)

Thyss
this landing platform, formed in the wroshyr trees of Rwookrrorro, was where Jowdrrl and Dryanta worked on the Millennium Falcon while Chewbacca helped Lumpawarump with his Test of Ascension. (TT)

Thyssel
this bark of this tree, which was native only to Haruun Kal, was considered an exotic spice. Because the thyssel tree grew only on Haruun Kal, it was quite expensive. The native Korunnai often chewed the bark of the thyssel raw, as a kind of stimulant. Those individuals who chewed thyssel bark were easily distinguished by the scarlet-red color of their teeth. When properly roasted and refined, the bark was ground into a spice which provided a sharp taste that gave the eater a slight sensation of euphoria. When not fully refined and dried, thyssel bark retained enough moisture to be chewed as a stimulating intoxicant, about as potent as sweet wine. In its raw form, however, thyssel bark could cause permanent brain damage. (SHPT)

Thyswar
this was a common name among the S'kytri people. (UANT)

Thyte, Darryn
a member of the FarStar's crew, Thyte was distinguished by his cybernetic arm. He was a former Alliance starfighter pilot who had lost the arm when his X-Wing was shot down over Vaenrood. The only available prosthetic was a clunky, unwieldy device with little dexterity, forcing Darryn to relinquish his position as a pilot and join the ranks of the operations crew. This left him with a bad attitude and sour disposition, which turned to anger when he first met Ranna Gorjaye. He resented the fact that she was still flying, and boasting about how much fun she was having. However, during his tenure aboard the FarStar, he began to soften up toward Ranna. (DARK, KO, KR)

Ti
this was the Mando'a word for "with." (OWS)

Ti, Kirana
a Dathomir Witch, Kirana Ti was a member of the Singing Mountain clan. It was Kirana Ti who met Han Solo and Leia Organa when they were on the planet battling against Zsinj. Kirana decided to go to Yavin 4 and learn learn the ways of The Force under Luke Skywalker after Leia suggested her to Luke. She quickly grew into one the most experienced Jedi, and was part of the team dispatched to Corbos. There, with the help of Streen, Kyp Durron, and Dorsk 82, she defeated the Leviathan of Corbos. Kirana had a daughter about the same age as Jacen and Jaina Solo, who remained on Dathomir with rest of Kirana's family. During the height of the Yuuzhan Vong invasion of the galaxy, Kirana Ti returned to Dathomir to help protect her people from the alien invaders. Ultimately, Kirana one of the handful of Jedi Knights to survive the conflict with the Yuuzhan Vong. (DA, COTF, UF)

Tia
this member of the Obroan Institute was the sensor expert on the Alpha Team sent to Maltha Obex, under the command of Bogo Tragett. (TT)

Tia
this young woman and her twin sister, Ghia, was eighteen when she found herself imprisoned by Jabba the Hutt on Tatooine. Tia and Ghia were natives of Bestine IV, and had joined the Alliance shortly after the Battle of Yavin, but only for the chance to meet Han Solo. After Solo was frozen in carbonite on Cloud City, the sisters defected from the Alliance and set out to rescue him from Jabba. Their military skills were lacking any form of organization, and the sisters were easily captured in Jabba's palace. As punishment, Jabba forced them to fight against other combatants in a series of demolition derby events, flying a modified T-47 airspeeder. (SWD)

Tia
this given name was commonly given to female human children throughout the galaxy. (GCG)

Tiamat
this Alliance MC40a was active during the Galactic Civil War. (XVT)

Tiaran'grast Sling Course
this was the newest and most challenging sling racing course in the galaxy, established during the height of the New Order on the planet Bothawui. The site of the course was located forty kilometers south of Drev'starn, and the course itself was known as much for its raucous pre-race parties as it was the racing itself. (SPG)

Tiatha
this Jawa was legendary among his clan for his ability to salvage every usable piece of scrap from a wreck. Tiatha could also turn the husk of a starship into a veritable palace. (JKG)

Tiatkin
this was one of the many Twi'leki clans which were native to the planet Ryloth. In the Twi'leki language, the clan's name meant "creative". (GCG)

T'iaz
one of the Emperor Palpatine's Dark Side warriors, T'iaz was part of the group that accompanied the dying Emperor to Korriban, in search of a way to halt the decay of his last clone body. He was severely wounded by Rayf Ysanna on Onderon, when Palpatine tried to steal the body of Anakin Skywalker. (EE)

Tibanisphere
this was the term used to describe the layer of tibanna gas which existed on several gas giants throughout the galaxy. Because of its weight, the tibanna gas settled into an atmospheric layer whenever concentrations were great enough, creating the tibanisphere. (TAE)

Tibanna
this defense platform was positioned to defend Damorian Manufacturing's repair yards during the Galactic Civil War. (XWA)

Tibanna 300
this was one of the lesser-known podracing courses, active during the last decades of the Old Republic. Located on Tatooine, the Tibanna 300 was a circular course that traveled aroudn the rim of a long-dead volcano. (SOT)

Tibanna Club
this is one of Bespin's most popular clubs. (GG9)

Tibanna gas
a gas found in the atmosphere of many gas giants, it is useful because it can produce large amounts of energy when light passes through it. Thus, it can be used in large blasters to multiply the weapon's output. It also has certain anti-gravitional properties, and has exceptional properties as a hyperdrive coolant. The best tibanna gas is compressed and spin-sealed, since this kind of tibanna is four times as powerful as regular tibanna. Spin-sealing requires a great deal of energy to do artificially. Fortunately for many weapons manufacturers, the tibanna found in the atmosphere of Bespin is naturally spin-sealed. Much of Bespin's tibanna gas is produced as a waste product by the beldons that inhabit the gas giant's Life Zone. (ESB, AESB, GG2, ISU)

Tibanna Tapper
this was the term used to describe those pirates and smugglers who stole spin-sealed Tibanna gas from refineries in orbit around the planet Bespin, during the years following the Yuuzhan Vong invasion of the galaxy. Using specialized siphoning balloons, Tibanna tappers were able to bleed off processed gases from the refineries, using the cloud cover to hide their presence. These thieves were ostensibly tied to the activities of the Dark Nest, along with smugglers who acquired hyperdrive reactor rods and starship coolant for the Gorog. (DN2)

Tibanna Topper
see Tibanna Tapper (DN2)

Tibannopolis
a floating city in close-orbit around Bespin, Tibannopolis once hoped to rival Cloud City in terms of gas mining as well as popularity. However, its ability to keep up on both fronts caused its inhabitants to slowly abandon it during the era of the Clone Wars. Tibannopolis was almost completely deserted after the Imperial occupation of Cloud City, but it was stragnely one of the few mining colonies that was never shut down when it failed to turn a profit. It was left floating in the clouds, and the industrious people of other colonies picked it clean of usable materials. The remainder of the hulk now floats like a skeletal ghost town in the clouds. Jedi Master Streen used Tibannopolis as a refuge while he was not prospecting Bespin's gases, during the years surrounding the Battle of Endor. (JS, ISU, GORW)

Tibekk, Raim
this man was a member of the Coruscant police force during the years leading up to the Battle of Naboo. A dedicated officer who worked a beat in Coruscant's financial district, Tibekk once arrested a key operative of a major Hutt kajidic. This prompted the Hutts to issue a bounty for Tibekk's capture. Jango Fett claimed the bounty sometime later, when he apprehended by Tibekk and his fellow officers. Fett had just killed the Twi'lek Senator Trell, and Tibekk's gunship was the first to arrive on the scene. Fett managed to disable the gunship and take control of the police officers who survived. (BH)

Tibor
a Barabel bounty hunter who used to haunt the Mos Eisley cantina until Zorba the Hutt returned to Tatooine. Then, Tibor became one of Zorba's hired hands. (ZHR)

Tibranese
this was the native language of the Ishi Tib race. The written form was made up of simple hieroglyphs, while the spoken form consisted of squeals, honks, and beak-clacks. (UANT)

Tibrin
the homeworld of the Ishi Tib race, Tibrin was an oceanic world orbiting the yellow star Cal. The entire planet was covered by a shallow ocean, and the planet had no seasonal changes because of its perpendicular axial tilt. The planet's ocean currents conducted warmth from the inner core to the surface, bringing heat to all parts of the planetary ocean. The only land masses were coral reefs and sand bars, and the Ishi Tib built their ecologically-friendly cities there. Tibrin was one of many worlds which were caught up in the fighting of the Clone Wars, although damage to the ecosystem proved to be minimal. (GG4, LEV)

Tibrin Exotic Armaments
this was the Basic name for Tibrin Kish'nol. (GFT)

Tibrin Kish'nol
this Ishi Tib corporation exported a variety of native technologies to the rest of the galaxy, during the height of the New Order. (GFT)

Tibro
a planet. (WBC)

Tice, Haelon
there is virtually no information on this man's history, a fact many attribute to the computer manipulation of his employer, Yin Vocta. Tice himself was employed by Vocta as a bodyguard and assassin, and was known to the criminal underworld as a ruthless and brutal killer. His muscular body was a combination of flesh and machine, having augmented his natural abilities with a number of cybernetic replacements. His left eye was synthetic, and glowed a bright violet at all times. Tice's manner was best described as loud and obnoxious, in stark contrast to that of his partner, R'Kayza. (WSV)

Tic'Karcta, Phean
a native of Arkonne III, Tic'Karcta sabotaged the official vehicle which was carrying her rival in business, Divina Quri Adner. Adner was killed in the attack, and Tic'Karcta found herself the subject of an official Imperial bounty. Wilek Nereus, Adner's fiance', eventually hunted down and killed Tic'Karcta to exact a measure of revenge. (TBSB)

Ticket-chip
this coin-sized plastic data chip was used to hold information on a traveller and their scheduled trip. They are read by special scanners, which verify that the chip is valid for the flight being approached. (RM)

Ticktil
this word was used in the Elrood Sector to describe any alien species, such as the Bilars, which were deemed "too cute to live." (PG3)

Ti-Dal
this Cerean was well-respected on his homeworld of Cerea. (SWRPG)

Tidal Breathing
this was one of the many relaxation techniques developed by the Jedi Knights of the Old Republic. By concentrating on exhaling deeply, relaxing and drawing a deep breath, then repeating the actions, a Jedi could shed mental burdens and reach a deeper, more receptive state of mind. This allowed them to make an intense connection to the Force, becoming a conduit for its power. (MBS)

Tide of Progress XII
this Munificent-class star frigate was constructed for the Confederacy of Independent Systems at a space station located half-way between the edge of the galaxy and its nearest dwarf satellite galaxy, during the height of the Clone Wars. The Tide of Progress XII was one of the many Separatist warships deployed to support General Grievous' forces during the First Battle of Coruscant. (X3)

TIE Advanced
single-hulled attack ship with bent wings, it was built from a design developed by Darth Vader just prior the Battle of Yavin. Vader flew a prototype TIE/Ad in the battle, and following the loss of the Death Star, he worked with Seinar Fleet Systems to refine it. The 10-meter craft is quick and agile, rated at a top speed of 145 MGLT. The TIE Advanced was equipped with the following shipboard components: Seinar Fleet Systems I-s3a Solar Ionization Reactor, Seinar Fleet Systems P-sx7.4 Twin Ion Engines, Seinar Fleet Systems F-s5x Flight Avionics Control, Seinar Fleet Systems N-s6 NavCom Unit, Seinar Fleet Systems ND9 Hyperdrive Activator Unit, 4 Seinar Fleet Systems L-s9.3 Laser Cannons, 2 Seinar Fleet Systems M-g-2 General Purpose Warhead Launchers, Front/Rear Projecting Novaldex Shields (rated at 100 SBD), Titanium Alloy Hull (rated at 20 RU), Quadanium Steel Armored Solar Panels (SW, XW, TIE)

TIE Advanced x1
the original series of prototypes for the TIE Advanced, the x1 was the most successful of the TIE prototypes built by Sienar Fleet Systems, and although it did not make it to production, many of its advancements did. The x1 had a custom-built fuselage which features enhanced armor plating, and expanded rear deck, and matching bent wings. It wasn't as maneuverable as the other TIE Fighter designs, but speed was slightly faster. Like most TIE ships, the x1 lacked a life-support system, but it did have modest shield generators and a hyperdrive. The x1 saw limited production. Darth Vader received one of the first x1 ships, while others went to elite squadrons for testing. SFS could not bring the fighter's cost down, so the Empire opted not to purchase the x1 in quantity. Instead, the Empire chose the TIE Interceptor, which incorporated many of the x1's advances but on the basis TIE Fighter frame and at a much cheaper cost. In the decades after the fall of the Empire at Endor and the negotiation of peace between the New Republic and the Imperial remnants, these ships were decommissioned. Lando Calrissian picked up a number of them for use in the Lando's Folly asteroid field. (CCG, VP)

TIE Advanced x7
this prototype TIE Fighter was one of the last designs produced by Sienar Fleet Systems before the Battle of Endor. Originally developed on Corulag, the x7 measured 9.2 meters in length, and was equipped with a hyperdrive. It was also armed with four laser cannons. The x7 eventually served as the design basis for the TIE Defender. (CCW)

TIE Aggressor
this experimental variant of the Imperial TIE Fighter was derived from the TIE Advanced x1. The wings of the TIE Aggressor were bent at the front, but tapered down to a single panel at the rear. The rear deck of the TIE Advanced was reduced in width to save weight, but provided the ship with enhanced maneuverability. A pair of chin-mounted laser cannons complimented two missile launchers, and a gun turret was mounted at the rear, giving the TIE Aggressor more firepower than its predecessor. Military experts categorized the TIE Aggressor as neither a fighter nor a bomber, but rather something in between that could accomplish the mission profiles of either type of vessel. (LAWS, SWGAL)

TIE Avenger
this version of the TIE Fighter was based on the TIE Advanced x1 prototype, and was the precursor to the TIE Interceptor. The Avenger's wings were bent inward at the top and bottom, and the wing supports were strengthened with fins attached to the hull. The armament and shielding was virtually the same as the TIE Advanced x1, with pair of L-s9.3 laser cannons or a pair of warhead launchers giving the fighter its punch. The TIE Avenger also reused the I-s3a ionization reactor and two P-sx7.4 ion engines for propulsion. It also had deflector shields and a hyperdrive, which significantly added to its cost. Because of this, it was quickly phased out of production and replaced with the TIE Interceptor. (CCG4, SWDB)

TIE Bomber
built by Seinar Fleet Systems, this version of the TIE fighter is a double-hulled bomber ship with bent wings for increased stability. It is 7.8 meters in large, is a single-pilot craft, and can make 80 MGLT at sublight speeds. It was designed for surgical strikes against ground and deep-space targets. It suffers in maneuverability due to its double-hulled configuration, but when complemented by TIE Fighters or TIE Interceptors, it makes a lethal combination. They have enhanced targetting capability, making them much more accurate than many capital ships. These ships eventually evolved into the Scimitar assault bomber. It boasts the following shipboard systems: Seinar Fleet Systems P-s4 Twin Ion Engines, Seinar Fleet Systems N-s4 NavCom Unit, 2 Seinar Fleet Systems L-s1 Laser Cannons, Seinar Fleet Systems M-s3 Concussion Missile Launchers (2 racks of 4), Seinar Fleet Systems I-a2b Solar Ionization Reactor, Seinar Fleet Systems F-s3.2 Avionics Control, Seinar Fleet Systems T-s7b Targeting Computer, Seinar Fleet Systems T-s5 Proton Torpedo Launchers (2 racks of 2), Titanium Alloy Hull (rated at 50 RU), Quadanium Steel Armored Solar Panels. (ESB, SCRE, EGV)

TIE Bomber Mark 2
this proposed update to the Imperial TIE Bomber was developed by Captain Tomax Bren, and included the addition of shielding and armor plating. (SWJ15)

TIE Crawler
another name for the TIE Tank. (DE1)

TIE Defender
an advanced form of TIE Fighter developed in secrecy by the Imperial Navy, the TIE Defender was produced as a response to the success of the Alliance's starfighter pilots. This 10-meter starfighter, known as the TIE/D, took the stability and agility of the TIE Interceptor's bent-wing design and added a third bent-wing to it. Note that The New Essential Guide to Vehicles and Vessels indicates that the TIE Defender measured just 6.6 meters in length. Not much was known about the TIE/D, as it was never fully accepted in battle and never mass-produced. It was thought to have had a maximum speed of 155 MGLT, with 4 L-s9.3 laser cannons, 2 NK-3 ion cannons, 2 M-g-2 warhead launchers, 200 SBD shields, and a 20 RU hull. The fighter was propelled by the newer P-sz9.7 twin ion engines from Sienar Fleet Systems, which gave the ship atmospheric speeds of 1,680 kilometers per hour, and was equipped with Novaldex shield generators. The TIE Defender was used to defeat Admiral Zaarin, although the missions were so secret that very few Imperial officials were unaware of its role. The TIE Defender was produced at a cost of over 300,000 credits per fighter, about five times the cost of a TIE/ln. This, plus the political upheaval created by the Battle of Endor and the fact that it had an aft blindspot created by the wing placement, led to the demise of the TIE Defender as a widely-accepted starfighter. Its only known deployment during the Galactic Civil War was as part of Onyx Squadron during the Battle of Endor, but the TIE Defender design was later adopted by the Imperial Remnant as one of its primary starfighters. (TIE, EGV, CCG9, SWDB, NEGV, FH1)

TIE Deluxe
an advanced form of TIE Fighters which was developed, but never deployed into combat. (TIE)

TIE Fighter
sometimes called the TIE/ln starfighter, this was the first flat-winged, single-pilot TIE ship developed by Seinar Fleet Systems, and the basis for all other TIE ships. It is 6.3 meters in length, and can make 100 MGLT at sublight speeds. It has also been clocked at 1,200 kilometers per hour in an atmosphere. Like all TIE ships, it has a titanium alloy hull and quadanium steel armored solar panels. All visual information on TIE Fighters shows that they have six-sided solar panels, although X-Wing: The Bacta War indicates that they are octagonal. Also, like other TIE ships, it is built exclusively from Seinar Fleet Systems components, and lacks primary life support systems. It is a short-range starfighter, requiring a nearby base of operations from which to obtain fuel and guidance. It also boasts the following shipboard systems: Seinar Fleet Systems T-s8 Targeting Computer, Seinar Fleet Systems I-a2b Solar Ionization Reactor, Seinar Fleet Systems N-s6 NavCom Unit, Seinar Fleet Systems P-s4 Twin Ion Engines, Seinar Fleet Systems F-s3.2 Avionics Control, 2 Seinar Fleet Systems P-w401 Ion Maneuvering Jets, 2 Seinar Fleet Systems L-s1 Laser Cannons, Titanium Alloy Hull (rated at 15 RU) ,Quadanium Steel Armored Solar Panels. (SW, SCRE, SWSB, EGV)

TIE Fighter
a game found in the databanks of the computer program called Systems Integration Manager aboard the Star of Empire. The player took the persona of a downed TIE Fighter pilot who had to escape from Alliance forces before being captured. In order to escape, the pilot had to enter the correct access code to repair his ship. (GOF10)

TIE Fighter Boat
this was a form of aquatic military vessel developed by the Empire, based on the standard TIE/ln starfighter. (BGS)

TIE Hunter
this variant on the Imperial TIE Fighter was created at a hidden base near Destrillion, during the height of the Galactic Civil War. Its unusual design incorporated S-foils, similar to those used on the Incom T-65 X-Wing, to position the trademark solar panels. In addition to the standard laser cannons, the TIE Hunter also was armed with ion cannons, and could be upgraded to use concussion missile launchers. Like most TIE designs, the TIE Hunter lacked shields, but could be upgraded to support them. Before the TIE Hunter could be put into production, three prototypes were stolen by Wedge Antilles. These were used in a raid on the Imperial shipyards at Fondor, where the TIE Hunter proved it could be a formidable craft after Antilles and Rogue Squadron were able to destroy a Star Destroyer that was under construction. Because of the events surrounding the Battle of Endor, however, the TIE Hunter never went into full production. (RSG3)

TIE Interceptor
built by Seinar Fleet Systems, these single-pilot bent-winged attack craft were designed so that the wings are longer in front than behind, and have been cut out at the front for better visibility. They are 9.6 meters in length, and can run at 110 MGLT at sublight speeds. They have been timed at 1,250 kilometers per hour in atmospheric conditions. It boasts the following shipboard systems: Titanium Alloy Hull (rated at 20 RU), Quadanium Steel Armored Solar Panels, Seinar Fleet Systems I-a3b Solar Ionization Reactor, Seinar Fleet Systems S-c4.1 Multi-range Tracking Array Grid, Seinar Fleet Systems F-s4 Avionics Control, Seinar Fleet Systems T-s9a Targeting Computer, Seinar Fleet Systems P-s5.6 Twin Ion Engines, Seinar Fleet Systems N-s6 NavCom Unit, 4 Seinar Fleet Systems L-s9.3 Laser Cannons. (ROTJ, SCRE, SWSB, XW)

TIE Lander
this troop transport vessel was built by Sienar Fleet Systems, and was based on the design of the TIE Fighter. It had a triple hull, which gave it the ability to deploy a stormtrooper company into virtually any environment. (IWST)

TIE Mauler
see TIE Tank (LAWS)

TIE Oppressor
this unusual variant of the Imperial TIE Fighter was designed to bridge the gap between the TIE Bomber and the TIE Interceptor. The elongated, bent wings of the TIE Advanced were reused on the TIE Oppressor to provide stability, while a third wing was mounted horizontally at the rear. (LAWS)

TIE Raptor
this was the name of a droid-operated TIE Interceptor developed by Warlord Zsinj, during his battle against the New Republic. They first saw duty with the false 181st Fighter Group Zsinj assembled, in hopes ot drawing out Rogue Squadron. The droid fighters were paired with human-piloted Interceptors, a combination which allowed the humans to lead and the droids to follow in their wake, making up for any piloting mistakes the humans made. They would have found more widespread usage if they weren't soundly defeated in dogfights during the Battle of Selaggis. Resembling the normal TIE Fighter cockpit, but with four wings mounted directly to the cockpit, the TIE/rpt was eventually modified for flight by a living pilot, shortly before Zsinj's destruction at Dathomir. The TIE/rpt lacked shields, although this deficiency was being addressed at the time of Zsinj's demise. Each TIE Raptor was armed with four laser cannons, mounted on the wings, and a pair of concussion missile tubes mounted just below the cockpit. Despite the striking similarity between the TIE Raptor and the basic TIE Fighter, Seinar Fleet Systems was not responsible for its design or manufacture. (SOC, CTD)

TIE Scout
this limited-production model of the standard TIE Fighter had severely-canted wings. Unlike the Interceptor, the wings had two planes instead of three, with the upper section bent inward more than the lower section. These ships, designed to scout for pirate and rebel activity, were packed with long-range sensors and communications arrays. They were lightly armored and armed, to allow for the additional equipment. (CCG)

TIE Ships
Twin Ion-Engined small attack ships used as defensive guard ships around larger cruisers (such as Star Destroyers). Each is a single-pilot ship which lacks a hyperdrive and life support system due to their small size and expendability. The wings are covered with solar panels for collecting energy that can be transferred to the engines. Originally designed by Republic Seinar Systems, they were not built until the Empire assumed control, and RSS became Seinar Fleet Systems. There are many different variations of the basic TIE design, each built for unique purposes. (SW, ESB, SCRE)

TIE Subfighter
this form of TIE Fighter is a smaller version of the original, and is armed with a concussion missile launcher and a single blaster cannon. (SWJ9)

TIE Tank
a ground assault vehicle modeled after the TIE starfighter, this vehicle was properly called the Century Tank, although its resemblance to the TIE Fighter earned it its other names of TIE Tank and TIE Crawler. This ground vehicle was the first craft designed and built by the Seinar Army Systems division of the Santhe/Seinar Technologies group, during the period following the Battle of Endor. The 6.7-meter craft was essentially the cockpit of a TIE Fighter linked to a pair of outboard treads, armed with a light turbolaser and two medium blaster cannons. It was designed to be a cheap, mass-produced ground combat vehicle. Twin Santhe SSct power generators supplied energy to the treads, but were only strong enough to move the tank at 90 kilometers an hour. They were easily repaired because most of their systems were basic in design to cut down on production costs. Disabled or damaged TIE Tanks could be quickly repaired in most situations, and abandoned Tanks were often scavenged for parts. (DE1, DESB, EGV, SWDB)

TIE Vanguard
this reconnaissance fighter was deployed to gather information of enemy starship movements before engaging the fleet in battle. Built from the basic TIE/rc design, the Vanguard's solar collectors were smaller on the top half than on the bottom. The top part was also bent slightly outward. The central ball of the strafighter was equipped with enhanced communications equipment. (CCG2, SWDB)

TIE/D
pilotless TIE/droid unit fighters run by onboard droids, designed by Arndall Lott following the Battle of Endor. Lott used the Katana fleet as an inspiration, seeing that the automated systems could work if implemented correctly. Lott originally automated the AT-AT, but his early work suffered from lack of computer power. The TIE/D has received the best automation the Empire could afford, and could be used as independent fighters or computer-slaved squadrons. However, the initial TIE/Ds were not very powerful, and were only effective in large numbers. The TIE/D measured 6.1 meters, and resemble the center section of a TIE Fighter with squared-off TIE Interceptor-like wings which were flat and tilted. The TIE/D was armed with a pair of laser cannons, and lacked a hyperdrive. A Cybot Galactica Ace-6 combat droid brain served as the heart of the ship, but was shown to be greatly inferior to human pilots. The TIE/D, although produced in large volumes in an attempt to overwhelm New Republic starfighters, was primarily produced by the nuclear furnaces and factories of World Devastators. When these were destroyed over Calamari, the primary sources of the TIE/Ds were eliminated. (DE1, DESB, EGV, SWDB)

TIE/fc
a specially-equipped TIE fighter used for relaying targeting and fire control information back to the capital ships of a main fleet, the TIE/fc measured 6.3 meters in length and was armed with a single laser cannon. In addition to augmenting the targeting abilities of capital ships, the TIE/fc proved valuable in assisting the targeting of TIE Fighters. (SWSB, SWJ10, SWDB)

TIE/gt
a specially-equipped TIE fighter used for carrying bombs and torpedoes to support ground troops. It was the predecessor to the TIE Bomber, but was a bit more maneuverable. Based on the standard TIE/ln, it measured 6.3 meters in length and was armed with a single laser cannon and a concussion missile launcher. Although large targets were easily locked by the TIE/gt's computers, it more often worked in concert with a TIE/fc to ensure pinpoint accuracy. The cockpit of the TIE/gt was reinforced and elongated to allow for its payloads, which could include twelve concussion missiles, six proton torpedoes, two cluster bombs, or eighteen mines. Among the more unusual missions of the TIE/gt was the deployment of propaganda leaflets. The name referred to its ground targetting ability. (SWSB, SWJ10, SWJ15, SWDB)

TIE/ln
the basic TIE fighter design. See TIE Fighter. (SWSB)

TIE/rc
a specially-equipped TIE fighter which employs sophisticated sensors and long-range communications equipment for reconnaissance. Because of the additional power and space requirements of this equipment, the TIE/rc was armed with a single laser cannon. A specialized variant of this craft was known as the TIE Vanguard. (SWSB, SWJ10, SWDB)

TIE/rc Vanguard
see TIE Vanguard (SWDB)

TIE/rpt
this was the designation of the TIE Raptor starfighter developed by Warlord Zsinj. (CTD)

TIE/sh
this was the designation of a version of the standard Imperial TIE Fighter which was equipped to shuttle small numbers of personnel between ground-based operations to orbital craft. It was an alternative to the expensive Lambda-class shuttles, which were generally reserved for high-ranking officials. The TIE/sh could be built for less, and could be deployed to line officers who were at or near battlelines. At 7.8 meters in length, and equipped with a double hull to accommodate its passegers, the TIE/sh was the design basis for the TIE Bomber. Although not meant for combat, the TIE/sh was armed with a single laser cannon. The ship could also be used to transport up to a metric ton of cargo. (SWJ10, SWDB)

TIE/SR
Seinar's designation of the TIE Scout. (CCG)

TIE/x1
this was the model designation of the TIE Advanced x1 starfighter. (SWJ5)

TIE/x2
this was the follow-on version of the TIE Advanced x1 starfighter. Like its predecessor, the TIE/x2 was equipped with a hyperdrive. Also like the x2, the x2 was a prorotype design which was never destined for mass production. It was believed that the TIE/x3 would be the production model in this series. (SWJ5)

TIE/x3
this was the model number of Sienar Fleet Systems' production-ready version of the original TIE Advanced x1 starfighter. It was given faster sublight engines, larger solar panels, and enhanced combat systems. However, unlike both the x1 and x2 versions, the TIE/x3 lacked a hyperdrive. (SWJ5)

Tiebo
this valet, who worked for the famous actress Jona Reeten, became her business partner when Reeten was blacklisted by Babel Torsh. (GG6)

Tiehn Slug
this small creature was considered a delicacy by the Hutts. (COG)

Tieko
this was a common name among the Kushiban race. (UANT)

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