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Imagine a Star Wars HALO Game

I've been playing a video game WAY too much. And believe it or not, it is not a Star Wars title.

But it sure should be.

For over a year practically every week I sit down with friends and engage in battle. A battle for earth against an alien opponent. The game is HALO from Bungie Studios (owned and published by Microsoft). And in many ways it is quite possibly the greatest video game of all time. Sure it didn't come at an emerging time for the industry like Mario or Donkey Kong. No, it didn't save a dying system like Sonic the Hedgehog and push the level of adult content like Grand Theft Auto 3 and Vice City. But it is arguably the best game for a console -- and far ahead of its time.

The Xbox was a calculated risk by Microsoft, the computer software giant knowing that it would lose money each time a system was sold. But the ace up their sleeve was a game from a company out West, a game that looked to upset the first person shooter universe. And that it has. Here's the company line:

Pursued by alien warships to a massive and ancient ring construct deep in the void, you must single-handedly improvise a guerilla war over land and sky. The epic single-player game is complemented by cooperative play and Multiplayer games. Three players might take the roles of driver, shotgun and rear gunner of a light, fast all-terrain vehicle, roaring and bouncing over uneven ground, ducking under a hail of fire from enemy fire from the opposing team.
It is about impossible to just tell you how awesome this game is. You can get in any vehicle and take off. Some hover, some rocket through the sky and others churn up a pile of dust - merely a cannon with treads. The cinemas are shot just like a movie, your squad yells and screams as if their life depended on it. The explosions kick up piles of dirt and the drop ships bring in reinforcements and support equipment. Usually you put everything together in one game, and some things come off really strong and others really weak. Somehow Halo manages to do everything right.

And that's just the start. We regularly grab an Ethernet hub and connect 4 Xboxes and 4 TVs together. Imagine 16 guys in the same room all playing the same game. It is an absolute riot, with taunts and threats being yelled across the rooms. The multiplayer experience is unparalleled and the single player an absolute firefight of intense emotion. There's local chapters of Halo gaming groups that get together for deathmatches, there's even a National Championship coming up next week. The game is flawless, demanding you purchase a controller with a fan in it because of the long hours you'll put in in front of the television. I have no problem declaring this the game of 2001, 2002 and for the first three quarters of 2003 -- and only stop then because next Christmas Halo 2 will be released. And the only possible way to top this news was that LucasArts and Bungie had entered into an agreement to take this stunning engine and turn our galaxies upside-down.

But aside from the amazing game that is now over 2 years old, every time I put it in my machine I can't help but think of what it would be like to see Star Wars characters and vehicles in this game. Imagine controlling a clonetrooper and you can get in a myriad of vehicles taking on the enemy of the Republic. Or perhaps a stormtrooper assigned to various worlds across the galaxy. And the vehicles? Why not have you and a squad of clones assault an enemy base - lasers, thermal detonators and rockets blazing. Republic gunships drop in vehicles, you can call in support and artillery. Man, that would be an absolute riot.

I'm all for role-playing videogames and an online persistent world sounds intriguing. Jedi Outcast 2 is right up my alley and the latest Red Rocks trailer does look really sharp. But a dream come true for Star Wars fans would be to let the boys an Bungie run havoc in our universe for a while. Take the Halo 2 engine and make Star Wars come alive.

Just an idea.

Let me know what you guys think.

Joshua Griffin
January 29th, 2003


04/08/03 - Christopher Knight - Oscars Give Short Shrift to Fantasy
03/17/03 - Joshua Griffin - Put the REAL Classics on DVD
01/29/03 - Joshua Griffin - Imagine a Star Wars HALO Videogame
01/14/03 - Michael Potts - Clone Wars: Expanded Universe Editorial


09/03/02 - Joshua Griffin - Digital Pirates Sink Ships
05/17/02 - Chris Knight - Digital Projection: The Audience Is Watching... And Waiting
04/11/02 - TFN Staff - Thumbs Up, Tumbs Down for SW2 Marketing
03/08/02 - TFN Staff - Clone War Trailer Reaction
01/13/02 - TFN Staff - TFN Reaction to SNL N'Sync Skit
01/03/02 - TFN Staff - Boy Band Jedi Reactions


12/12/01 - Chris Knight - Sic Transit Gloria Mundi
12/07/01 - Jeff Yankey - All I Want for Christmas
11/17/01 - Guest Editorial - Ritual and Romance of Episode II
10/04/01 - Guest Editorial - Why Episode I is Brilliant
10/02/01 - Guest Editorial - Episode I is Star Wars
09/30/01 - Guest Editorial - Why I Loved Episode I
09/25/01 - Joshua Griffin - Episode II: Make It or Break It Time
08/21/01 - Chris Knight - SW2: Attack On The Soul?
07/13/01 - Joshua Griffin - Special Time for SW Fans
05/14/01 - Joshua Griffin - AlphaCon is Finished
05/09/01 - Chris Knight - In The Beginning... Star Wars Comes To A Wired World
04/17/01 - Joshua Griffin - Global TFN - International Outlook on Star Wars
03/14/01 - Chris Knight - Palpatine vs. Hitler: Prequel Speculation Runs Amok!
02/13/01 - Chris Knight - "The Force" of Love: A Valentine's Day Editorial
01/17/01 - Chris Knight - Star Wars Could Continue... As Television Anthology
01/11/01 - Guest Editorial - A Review of A New Hope After the Prequels
01/07/01 - Guest Editorial - No - We Want the DVDs Now!
01/04/01 - Chris Knight - New Digital Disciple Says "Lets Wait On Star Wars DVDs"


12/21/00 - Joshua Griffin - Is George Lucas Really a Genius?
11/18/00 - Joshua Griffin - To Spoil or Not to Spoil
11/06/00 - Joshua Griffin - The Power of the Election
11/01/00 - Chris Knight - Why Isn't There A Star Wars Postage Stamp?
08/17/00 - Jason McCabe Calacanis - The SW2 Fan Trailer (guest editorial)
07/14/00 - Joshua Griffin/Scott Chitwood - TFN's Spoiler Policy
06/20/00 - Chris Knight - Star Wars and the Saga of Life
05/13/00 - TFN Staff - Wish List
04/08/00 - Special Guest Editorial by Skybaugh - Worth the Wait
03/30/00 - Joshua Griffin - What Star Wars Has Won
03/19/00 - Joshua Griffin - The Next Denver Celebration
03/14/00 - Joshua Griffin - Fair Weather Fans
03/07/00 - Joshua Griffin - Predicting the Academy Award Winners
02/22/00 - Joshua Griffin - Who should profit from Star Wars?
02/16/00 - Joshua Griffin - Episode I and the Academy
01/27/00 - TFN Staff - Flaming TFN over DVD
01/25/00 - Chris Knight - Motivations of the Sith
01/20/00 - TFN Staff - Leonardo DiCaprio as Anakin?
01/10/00 - Joshua Griffin - World-Wide Star Wars
01/03/00 - Joshua Griffin - Mass Merchandising Menace


12/13/99 - Joshua Griffin - Questioning Star Wars
11/22/99 - Joshua Griffin - Trusting Internet Rumors
11/11/99 - Paul Davidson - Rise of the Empire: China and TPM
10/28/99 - Scott Chitwood - Signs There Probably Won't Be a Sequel Trilogy
10/18/99 - Joshua Griffin - Why not Episode I DVD?
10/15/99 - Joshua Griffin - What Makes SW Fans Special
10/01/99 - Joshua Griffin - The PG Rating of TPM
09/07/99 - Scott Chitwood and Paul Ens - Comic and Book Wishlist
08/18/99 - TF.N Team - Thumbs Up / Thumbs Down on Episode I Everything
07/11/99 - Joshua Griffin - Parody Site isn't that funny
07/10/99 - Brian Linder - The Jar Jar Factor
06/08/99 - Joshua Griffin & Chris Knight - Why is Jar Jar in Episode I?
05/06/99 - Darin Smith - Return of the Child
03/09/99 - Scott Chitwood and Paul Ens - A Chat with LFL
02/07/99 - Amy Pronovost - Convention Romances, Can they Work?
01/23/99 - Scott Chitwood - What's up with Prowse?
01/01/99 - Scott Chitwood - Uncle George and Episode 1


11/23/98 - Scott Chitwood - What Lucasfilm is doing right
11/05/98 - Scott Chitwood - Prequel Spoilers
09/28/98 - David Coates - First thoughts on the the Episode 1 Title
06/19/98 - Scott Chitwood - How Godzilla affected Episode I
04/09/98 - Scott Chitwood - The Art of the Space Battle
04/09/98 - Scott Chitwood - DIVX SUX
02/26/98 - Scott Chitwood - X-WING TV Series Should Fly
02/09/98 - Scott Chitwood - Xerox Sites
02/03/98 - Scott Chitwood - Canon Issue, Part 2
01/07/98 - Terrence Daniels - Canon = Personal Preference


12/17/97 - Darin Smith - Everything I need to know...
11/15/97 - Chris Kivlehan - Six Episodes or Nine Episodes?
11/07/97 - Scott Chitwood - How do you solve a problem like Ewan?
11/03/97 - Scott Chitwood - How we get our Prequel 'Spy' info
10/22/97 - Paul Davidson - Trek vs. Wars

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