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Interview With Jedi Alliance Project Lead

Posted By Mike on June 21, 2008

Click here to head on over to IGN for an interview with Feargus Carroll, the project lead for the upcoming Nintendo DS game, Star Wars The Clone Wars: Jedi Alliance. See below for an excerpt:



IGN: How does the storyline of the DS game branch out from the movie and TV series, if at all?

Feargus Carroll: We've taken all the major characters from the TV show and created a brand new adventure for them. The very future of the Republic is threatened by a sinister alliance of Count Dooku and the mysterious Nightsisters – Sith Witches with Force powers and Lightsaber skills. This combination is a huge threat to the Jedi Order, and it is up to the player to uncover the plot and defeat this powerful enemy.

IGN: Explain the gameplay mechanics powering the project. What do you do?

Feargus Carroll: Clone Wars Jedi Alliance tells the story of how Jedi tag-teams work together to uncover and prevent a plot by enemies of the Republic. The player gets to choose from a possible six Jedi which two get taken on each mission. With the player directing one character and the other under AI control, the team must fight droids, Lightsaber wielding enemies, complete thrilling action sequences and solve numerous mini-games before a six-way showdown with the ultimate boss, Count Dooku! Each Jedi has their own unique fight combo moves, and they also combine to carry out unique two-man attacks on powerful enemies.

IGN: How do you control your Jedi using the stylus? Please elaborate.

Feargus Carroll: Jedi Alliance is designed, from the ground up, as a stylus driven game. Player movement, combat, Force powers and puzzle solving all driven by the stylus. The unique form factor of the DS has given us a great opportunity for the first time ever to give players direct control of the Lightsaber. With stylus control the player can aim the Lightsaber with pin-point accuracy and engage in blisteringly fast Lightsaber duels. Using the Force has never been easier – press a button, tap the screen and feel the power. The team has worked really hard to make controls really intuitive, and I believe they've succeeded.

IGN: How does the multiplayer mode work?

Feargus Carroll: At any time during play, one of your friends can drop into the game and take over control of your partner Jedi – at that point they too must engage enemies in Lightsaber duels, escape near death in the high action sequences, and combine with you to unlock secret rooms to find pick-ups and collectables.


Related Stories

December 13, 2008   Jedi Alliance Links, Previews & Reviews


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