A Word from Clay Kronke
Director of "DICHOTOMY"
Greetings! :)
Unlike my previous project, Brains and Steel, which was from the beginning a concerted effort by several people to put a film together, this project didn't start off as a concise plan. Rather, it sprang from a few dumb ideas while sitting at home several nights in a row trying to kill several hours while my wife was away at work.
The original concept was to do another effects test, based on one of my earliest projects (the one where I fight a clone of myself). In the process of planning an extended fight sequence, I realized it would be terribly complex and difficult to choreograph and film. My laziness won out over my desire to see a long fight between myself and myself.
But I did want to do some kind of piece where I had a prolonged interaction between two versions of myself. I kept that idea in mind, but it shifted more to the background as my original idea of a fight with something that wasn't there (namely myself in another role) evolved sideways into an idea of a different kind of fight with something that wasn't there, a CG object of some kind.
This was something I hadn't attempted before, so I gave the idea some more thought. After figuring out what kind of character I thought I could feasibly model and animate, and as I was beginning to shoot some choreography test shots, I realized I could put both ideas into one project.
So I went with it...
The outcome is something I didn't think I could pull off, but here it is... :)
Clay Kronke
Director, Dichotomy