STAR WARS
TIE Fighters: Game Statistics

This is an appendix gathering various game statistics for TIE starships; it is subordinate to the main TIE Fighters document.

  • Fighter [white]
  • Fighter [grey]
  • Vanguard
  • Scout
  • Bomber
  • Boarding Craft
  • Shuttle
  • Transport
  • Interceptor
  • [assault TIE]
  • [X1]
  • Avenger
  • Defender
  • Scimitar
  • Drone
  • [V38]
  • Phantom
  • Raptor

  • TIE Fighter [white]

  • TIE Starfighter
    Craft: Sienar Fleet Systems TIE
    Type: Space superiority starfighter
    Scale: Starfighter
    Length: 6.3 metres
    Skill: Starfighter piloting: TIE
    Crew Skill: Starfighter piloting 4D+1, starship gunnery 4D
    Cargo Capacity: 65kg
    Consumables: 2 days
    Cost: ?
    Manoeuvrability: 2D
    Space: 8
    Atmosphere: 365, 1050km/h
    Hull: 2D
    Sensors:
    Passive: 20/0D
    Scan: 40/1D
    Search: 60/2D
    Focus: 3/3D
    Weapons:
    2 Laser Cannons
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 3D

  • TIE Fighter [grey]

  • TIE/ln Starfighter
    Craft: Sienar Fleet Systems TIE/ln
    Type: Space superiority starfighter
    Scale: Starfighter
    Length: 6.3 metres
    Skill: Starfighter piloting: TIE
    Crew: 1
    Crew Skill: Starfighter piloting 4D+1, starship gunnery 4D
    Cargo Capacity: 65kg
    Consumables: 2 days
    Cost: 60000 (new); 25000 (used)
    Manoeuvrability: 2D
    Space: 10
    Atmosphere: 415, 1200km/h
    Hull: 2D
    Sensors:
    Passive: 20/0D
    Scan: 40/1D
    Search: 60/2D
    Focus: 3/3D
    Weapons:
    2 Laser Cannons (fire-linked)
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 5D

  • TIE Vanguard

    RPG statistics are unknown at this time.


    TIE Scout

  • TIE Scout
    Craft: Sienar Ships Lone Scout-A
    Type: Stock scout vessel
    Scale: Starfighter
    Length: 24 metres
    Crew: 1
    Passengers: 3
    Cargo Capacity: 150000kg; 60m³
    Consumables: 1 year
    Hyperdrive: x2
    Hyperdrive Backup: x15
    Nav Computer: yes
    Manoeuvrability: 0D
    Space: 5
    Atmosphere: 295, 850km/h
    Hull: 4D
    Shields: 1D
    Sensors:
    Passive: 30/0D
    Scan: 50/1D
    Search: 75/2D
    Focus: 5/3D
    Weapons:
    1 Laser Cannon
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 0D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 4D

  • TIE Bomber

  • TIE Bomber
    Craft: Sienar Fleet Systems TIE Bomber
    Type: Dedicated light space bomber
    Scale: Starfighter
    Length: 7.8 metres
    Skill: Starfighter piloting: TIE
    Crew: 1
    Crew Skill: Missile weapons 4D+1, starfighter piloting 4D, starship gunnery 5D
    Cargo Capacity: 15000kg (bomb bay)
    Consumables: 2 days
    Cost: 150000 (new); 75000 (used)
    Manoeuvrability: ?
    Space: 6
    Atmosphere: 295, 850km/h
    Hull: 4D+1
    Sensors:
    Passive: 20/0D
    Scan: 35/1D
    Search: 50/2D
    Focus: 3/2D+2
    Weapons:
    2 Laser Cannons (fire linked)
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 3D
    Concussion Missiles (16 carried)
    Fire Arc: front
    Skill: missile weapons: concussion missiles
    Fire Control: 3D+2
    Space Range: 1/3/7
    Atmosphere Range: 0.05-0.5/1/5km
    Damage: 9D

  • TIE Boarding Craft

    Statistics unavailable at this time.


    TIE Shuttle [TIE/sh]

  • TIE/sh
    Craft: Sienar Fleet Systems TIE shuttle
    Type: Priority personnel shuttle
    Scale: Starfighter
    Length: 7.8 metres
    Skill: Starfighter piloting: TIE
    Crew: 1
    Crew Skill: Starship piloting 4D+1, starship gunnery 4D
    Cargo Capacity: 1000kg
    Consumables: 2 days
    Cost: ?
    Manoeuvrability: 2D
    Space: 8
    Atmosphere: 365, 1050km/h
    Hull: 2D
    Sensors:
    Passive: 20/0D
    Scan: 40/1D
    Search: 60/2D
    Focus: 3/3D
    Weapons:
    1 Laser Cannon
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 2D+2

  • TIE Transport

    Statistics unavailable at this time.


    TIE Interceptor

    The commonly published STAR WARS Roleplaying Game statistics refer to only the most basic form of the interceptor. There are other sub-models with six or ten laser cannons. Those which could be seen clearly enough for identification at the Battle of Endor were the ten-cannon variety. A modified version of the four-cannon interceptor, deployed by the forces of Grand Admiral Thrawn, also had 3D shields.

  • TIE Interceptor
    Craft: Sienar Fleet Systems TIE Interceptor
    Type: Space superiority starfighter
    Scale: Starfighter
    Length: 6.6 metres
    Skill: Starfighter piloting: TIE
    Crew: 1
    Crew Skill: Starfighter piloting 5D, starship gunnery 4D+2
    Cargo Capacity: 75kg, 0.3m³
    Consumables: 2 days
    Cost: 120000 (new); 75000 (used)
    Manoeuvrability: 3D+2
    Space: 11
    Atmosphere: 435, 1250km/h
    Hull: 3D
    Sensors:
    Passive: 25/1D
    Scan: 40/2D
    Search: 60/3D
    Focus: 4/3D+2
    Weapons:
    4 Laser Cannons (fire-linked)
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 3D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 6D

  • [assault TIE]

    Statistics unavailable at this time.


    TIE [X1]

  • TIE Advanced X1
    Craft: Sienar Fleet Systems TIE Advanced X1
    Type: Space superiority starfighter
    Scale: Starfighter
    Length: 7.8 metres
    Skill: Starfighter piloting: TIE
    Crew: 1
    Crew Skill: [Lord Darth Vader]
    Cargo Capacity: 150kg
    Consumables: 5 days
    Cost: -
    Hyperdrive: x4
    Nav Computer: limted to 10 jumps
    Manoeuvrability: 1D+1
    Space: 10
    Atmosphere: 415, 1200km/h
    Hull: 3D
    Shields: 1D+1
    Sensors:
    Passive: 20/0D
    Scan: 40/1D
    Search: 60/2D
    Focus: 3/3D
    Weapons:
    2 Laser Cannons (fire-linked)
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 6D

  • TIE Avenger

    RPG statistics for the TIE Avenger are unknown at this time. Speed must equal at least 15 on the WEG scale. However the statistics for a prototype of and earlier advanced TIE fighter are given in The Far Orbit Project.

  • TIE Advanced Prototype
    Craft: Sienar Fleet Systems TIE Advanced/TIE/Ad
    Type: prototype starfighter
    Scale: Starfighter
    Length: ?
    Skill: Starfighter piloting: TIE Advanced
    Crew: 1
    Crew Skill: Astrogation 6D, starfighter piloting 6D, starship gunnery 6D, starship shields 5D
    Consumables: 2 days
    Cost: 400,000 credits
    Manoeuvrability: 4D
    Space: 12
    Atmosphere: 450, 1300km/h
    Hull: 3D
    Shields: 2D+2
    Sensors:
    Passive: 10/1D
    Scan: 40/2D
    Search: 100/3D
    Focus: 5/3D+2
    Weapons:
    2 SFS L-s9.3 Laser Cannons (fire-linked)
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 6D

  • TIE Defender

    RPG statistics are unknown at this time. Speed must equal at least 16 on the WEG scale.


    TIE Scimitar

  • TIE Scimitar
    Craft: Sienar Fleet Systems Scimitar
    Type: Assault bomber
    Scale: Starfighter
    Length: 13.8 metres
    Skill: Starfighter piloting: Scimitar assault bomber
    Crew Skill: Starfighter piloting 4D, starship gunnery 4D+2, starship shields 2D+1, missile weapons 4D+2
    Cargo Capacity: 200kg, 0.25m³
    Consumables: 2 days
    Manoeuvrability: 2D+1
    Space: 9
    Atmosphere: 295, 850km/h
    Hull: 5D
    Shields: 1D+2
    Sensors:
    Passive: 20/0D
    Scan: 40/1D
    Search: 60/2D
    Focus: 3/3D
    Weapons:
    2 Laser Cannons (fire-linked)
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 2D
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 4D
    Concussion Missiles (16 carried)
    Fire Arc: front
    Skill: missile weapons: concussion missiles
    Fire Control: 3D+2
    Space Range: 1/3/7
    Atmosphere Range: 0.05-0.5/1/5km
    Damage: 9D

  • TIE Drone

  • TIE/D Automated Fighter
    Craft: Sienar TIE/D Automated Starfighter
    Type: Multi-environment automated attack fighter
    Scale: Starfighter
    Length: 6.1 metres
    Crew: none (droid brain)
    Skill: Starfighter piloting
    Crew Skill: Dexterity 1D; Knowledge 1D; Mechanical 1D, Starfighter piloting 2D+2, starship gunnery 3D; Perception 1D, search 4D; Technical 1D.
    Consumables: 1 day
    Cost: 170000
    Cargo Capacity: -
    Manoeuvrability: 2D+1
    Space: 10
    Atmosphere: 450; 1300km/h
    Hull: 3D
    Sensors:
    Passive: 20/1D
    Scan: 25/1D+2
    Search: 40/2D
    Focus: 2/3D
    Weapons:
    2 Laser Cannons
    Fire Arc: front
    Skill: starship gunnery
    Space Range: 1-3/12/25
    Atmosphere Range: 100-300/1.2/2.5km
    Damage: 4D+2

  • TIE [V38]

    Statistics unavailable at this time.


    TIE Phantom

    Statistics unavailable at this time.


    TIE Raptor

  • Raptor fighter
    Craft: Zsinj TIE/rpt
    Type: Combat starfighter
    Scale: Starfighter
    Length: 6.8 metres
    Skill: Starfighter piloting: raptor fighter
    Crew Skill: Starfighter piloting 5D+1, starship gunnery 5D
    Cargo Capacity: 50kg
    Manoeuvrability: 3D+2
    Space: 8
    Atmosphere: 355, 1050km/h
    Hull: 4D
    Sensors:
    Passive: 20/0D
    Scan: 35/1D
    Search: 50/2D
    Focus: 3/2D+2
    Weapons:
    4 Laser Cannons
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 2D+2
    Space Range: 1-5/14/27
    Atmosphere Range: 100-500/1.4/2.7km
    Damage: 3D+2
    2 Concussion Missile Tubes
    Fire Arc: front
    Skill: starship gunnery
    Fire Control: 3D
    Space Range: 1/4/7
    Atmosphere Range: 0.05-0.5/1/5km
    Damage: 9D


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    Original content is © copyright Dr Curtis Saxton 1998.
    Last updated 27 May 1998.

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