- TIE Starfighter
- Craft: Sienar Fleet Systems TIE
- Type: Space superiority starfighter
- Scale: Starfighter
- Length: 6.3 metres
- Skill: Starfighter piloting: TIE
- Crew Skill: Starfighter piloting 4D+1, starship gunnery 4D
- Cargo Capacity: 65kg
- Consumables: 2 days
- Cost: ?
- Manoeuvrability: 2D
- Space: 8
- Atmosphere: 365, 1050km/h
- Hull: 2D
- Sensors:
- Passive: 20/0D
- Scan: 40/1D
- Search: 60/2D
- Focus: 3/3D
- Weapons:
- 2 Laser Cannons
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 2D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 3D
- TIE/ln Starfighter
- Craft: Sienar Fleet Systems TIE/ln
- Type: Space superiority starfighter
- Scale: Starfighter
- Length: 6.3 metres
- Skill: Starfighter piloting: TIE
- Crew: 1
- Crew Skill: Starfighter piloting 4D+1, starship gunnery 4D
- Cargo Capacity: 65kg
- Consumables: 2 days
- Cost: 60000 (new); 25000 (used)
- Manoeuvrability: 2D
- Space: 10
- Atmosphere: 415, 1200km/h
- Hull: 2D
- Sensors:
- Passive: 20/0D
- Scan: 40/1D
- Search: 60/2D
- Focus: 3/3D
- Weapons:
- 2 Laser Cannons (fire-linked)
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 2D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 5D
RPG statistics are unknown at this time.
- TIE Scout
- Craft: Sienar Ships Lone Scout-A
- Type: Stock scout vessel
- Scale: Starfighter
- Length: 24 metres
- Crew: 1
- Passengers: 3
- Cargo Capacity: 150000kg; 60m³
- Consumables: 1 year
- Hyperdrive: x2
- Hyperdrive Backup: x15
- Nav Computer: yes
- Manoeuvrability: 0D
- Space: 5
- Atmosphere: 295, 850km/h
- Hull: 4D
- Shields: 1D
- Sensors:
- Passive: 30/0D
- Scan: 50/1D
- Search: 75/2D
- Focus: 5/3D
- Weapons:
- 1 Laser Cannon
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 0D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 4D
- TIE Bomber
- Craft: Sienar Fleet Systems TIE Bomber
- Type: Dedicated light space bomber
- Scale: Starfighter
- Length: 7.8 metres
- Skill: Starfighter piloting: TIE
- Crew: 1
- Crew Skill: Missile weapons 4D+1, starfighter piloting 4D, starship gunnery 5D
- Cargo Capacity: 15000kg (bomb bay)
- Consumables: 2 days
- Cost: 150000 (new); 75000 (used)
- Manoeuvrability: ?
- Space: 6
- Atmosphere: 295, 850km/h
- Hull: 4D+1
- Sensors:
- Passive: 20/0D
- Scan: 35/1D
- Search: 50/2D
- Focus: 3/2D+2
- Weapons:
- 2 Laser Cannons (fire linked)
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 2D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 3D
- Concussion Missiles (16 carried)
- Fire Arc: front
- Skill: missile weapons: concussion missiles
- Fire Control: 3D+2
- Space Range: 1/3/7
- Atmosphere Range: 0.05-0.5/1/5km
- Damage: 9D
Statistics unavailable at this time.
- TIE/sh
- Craft: Sienar Fleet Systems TIE shuttle
- Type: Priority personnel shuttle
- Scale: Starfighter
- Length: 7.8 metres
- Skill: Starfighter piloting: TIE
- Crew: 1
- Crew Skill: Starship piloting 4D+1, starship gunnery 4D
- Cargo Capacity: 1000kg
- Consumables: 2 days
- Cost: ?
- Manoeuvrability: 2D
- Space: 8
- Atmosphere: 365, 1050km/h
- Hull: 2D
- Sensors:
- Passive: 20/0D
- Scan: 40/1D
- Search: 60/2D
- Focus: 3/3D
- Weapons:
- 1 Laser Cannon
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 2D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 2D+2
Statistics unavailable at this time.
The commonly published STAR WARS Roleplaying Game statistics refer to only the most basic form of the interceptor. There are other sub-models with six or ten laser cannons. Those which could be seen clearly enough for identification at the Battle of Endor were the ten-cannon variety. A modified version of the four-cannon interceptor, deployed by the forces of Grand Admiral Thrawn, also had 3D shields.
- TIE Interceptor
- Craft: Sienar Fleet Systems TIE Interceptor
- Type: Space superiority starfighter
- Scale: Starfighter
- Length: 6.6 metres
- Skill: Starfighter piloting: TIE
- Crew: 1
- Crew Skill: Starfighter piloting 5D, starship gunnery 4D+2
- Cargo Capacity: 75kg, 0.3m³
- Consumables: 2 days
- Cost: 120000 (new); 75000 (used)
- Manoeuvrability: 3D+2
- Space: 11
- Atmosphere: 435, 1250km/h
- Hull: 3D
- Sensors:
- Passive: 25/1D
- Scan: 40/2D
- Search: 60/3D
- Focus: 4/3D+2
- Weapons:
- 4 Laser Cannons (fire-linked)
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 3D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 6D
Statistics unavailable at this time.
- TIE Advanced X1
- Craft: Sienar Fleet Systems TIE Advanced X1
- Type: Space superiority starfighter
- Scale: Starfighter
- Length: 7.8 metres
- Skill: Starfighter piloting: TIE
- Crew: 1
- Crew Skill: [Lord Darth Vader]
- Cargo Capacity: 150kg
- Consumables: 5 days
- Cost: -
- Hyperdrive: x4
- Nav Computer: limted to 10 jumps
- Manoeuvrability: 1D+1
- Space: 10
- Atmosphere: 415, 1200km/h
- Hull: 3D
- Shields: 1D+1
- Sensors:
- Passive: 20/0D
- Scan: 40/1D
- Search: 60/2D
- Focus: 3/3D
- Weapons:
- 2 Laser Cannons (fire-linked)
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 2D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 6D
RPG statistics for the TIE Avenger are unknown at this time. Speed must equal at least 15 on the WEG scale. However the statistics for a prototype of and earlier advanced TIE fighter are given in The Far Orbit Project.
- TIE Advanced Prototype
- Craft: Sienar Fleet Systems TIE Advanced/TIE/Ad
- Type: prototype starfighter
- Scale: Starfighter
- Length: ?
- Skill: Starfighter piloting: TIE Advanced
- Crew: 1
- Crew Skill: Astrogation 6D, starfighter piloting 6D, starship gunnery 6D, starship shields 5D
- Consumables: 2 days
- Cost: 400,000 credits
- Manoeuvrability: 4D
- Space: 12
- Atmosphere: 450, 1300km/h
- Hull: 3D
- Shields: 2D+2
- Sensors:
- Passive: 10/1D
- Scan: 40/2D
- Search: 100/3D
- Focus: 5/3D+2
- Weapons:
- 2 SFS L-s9.3 Laser Cannons (fire-linked)
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 2D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 6D
RPG statistics are unknown at this time. Speed must equal at least 16 on the WEG scale.
- TIE Scimitar
- Craft: Sienar Fleet Systems Scimitar
- Type: Assault bomber
- Scale: Starfighter
- Length: 13.8 metres
- Skill: Starfighter piloting: Scimitar assault bomber
- Crew Skill: Starfighter piloting 4D, starship gunnery 4D+2, starship shields 2D+1, missile weapons 4D+2
- Cargo Capacity: 200kg, 0.25m³
- Consumables: 2 days
- Manoeuvrability: 2D+1
- Space: 9
- Atmosphere: 295, 850km/h
- Hull: 5D
- Shields: 1D+2
- Sensors:
- Passive: 20/0D
- Scan: 40/1D
- Search: 60/2D
- Focus: 3/3D
- Weapons:
- 2 Laser Cannons (fire-linked)
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 2D
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 4D
- Concussion Missiles (16 carried)
- Fire Arc: front
- Skill: missile weapons: concussion missiles
- Fire Control: 3D+2
- Space Range: 1/3/7
- Atmosphere Range: 0.05-0.5/1/5km
- Damage: 9D
- TIE/D Automated Fighter
- Craft: Sienar TIE/D Automated Starfighter
- Type: Multi-environment automated attack fighter
- Scale: Starfighter
- Length: 6.1 metres
- Crew: none (droid brain)
- Skill: Starfighter piloting
- Crew Skill: Dexterity 1D; Knowledge 1D; Mechanical 1D, Starfighter piloting 2D+2, starship gunnery 3D; Perception 1D, search 4D; Technical 1D.
- Consumables: 1 day
- Cost: 170000
- Cargo Capacity: -
- Manoeuvrability: 2D+1
- Space: 10
- Atmosphere: 450; 1300km/h
- Hull: 3D
- Sensors:
- Passive: 20/1D
- Scan: 25/1D+2
- Search: 40/2D
- Focus: 2/3D
- Weapons:
- 2 Laser Cannons
- Fire Arc: front
- Skill: starship gunnery
- Space Range: 1-3/12/25
- Atmosphere Range: 100-300/1.2/2.5km
- Damage: 4D+2
Statistics unavailable at this time.
Statistics unavailable at this time.
- Raptor fighter
- Craft: Zsinj TIE/rpt
- Type: Combat starfighter
- Scale: Starfighter
- Length: 6.8 metres
- Skill: Starfighter piloting: raptor fighter
- Crew Skill: Starfighter piloting 5D+1, starship gunnery 5D
- Cargo Capacity: 50kg
- Manoeuvrability: 3D+2
- Space: 8
- Atmosphere: 355, 1050km/h
- Hull: 4D
- Sensors:
- Passive: 20/0D
- Scan: 35/1D
- Search: 50/2D
- Focus: 3/2D+2
- Weapons:
- 4 Laser Cannons
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 2D+2
- Space Range: 1-5/14/27
- Atmosphere Range: 100-500/1.4/2.7km
- Damage: 3D+2
- 2 Concussion Missile Tubes
- Fire Arc: front
- Skill: starship gunnery
- Fire Control: 3D
- Space Range: 1/4/7
- Atmosphere Range: 0.05-0.5/1/5km
- Damage: 9D
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