Trin Sticks
this was a popular casino game in casinos along the border between the Core Worlds and the Mid Rim, during the early years of the New Republic. Ostensibly a simple game, the object of trin sticks was to create geometric shapes using a combination of colored sticks. Each stick was painted with different colors at each end of the stick: red, blue, green, or yellow. At the start, players drew six sticks from a common pool, holding them so that one end was concealed in their hands. Using the colors as guides, players had to match colors at the corners to form geometric shapes with their sticks. The more complex the shape, the larger the payoff. Betting was based on the number and types of shapes a player could form: a simple triangle was the most common shape, while two distinct triangles - a pattern known as a trin - was the highest possible outcome. With each round, a player could discard up to five sticks, placing them in the common pool and drawing out the same number of sticks.