Vulpter
this planet, the homeworld of the Vulptereen race, was located on the border between the Deep Core and the Core Worlds. It was the third and primary world in the Vulpter System. At one time, Vulpter was a temperate world covered with grasslands and forests. Over time, the Vulptereen urbanized the planet, turning it into a smog-covered world of barren wastes and dingy industrial centers. During the years surrounding the Battle of Naboo, the planet was overtaken by the Trade Federation and turned into a dumping ground for the products the Federation couldn't sell anywhere else. The native Vulptereen were put to work drilling vast tunnels to serve as storage facilities for the Federation, and anything that was deemed too large or toxic to store on the planet was launched into orbit. This created a ring of debris around Vulpter, primarily made up of old adverstising materials, and choked out a measure of natural sunlight. Eventually, the Vulptereen population found that it could no longer produce its own food, and was forced to import the necessary foodstuffs to sustain themselves. For every city that survived the Clone Wars, five more were abandoned. During the New Order, Vulpter suffered even more, as the Empire not only shut down access to the Deep Core, but also cut off all shipments to Vulpter. The native Vulptereen perished by the millions, until Alliance agents arrived and exchanged food for land. The Alliance's presence helped the Vulptereen survive until the Battle of Endor, when the Empire was destroyed and access to the Deep Core was restored. The Vulptereen then set out to restore their homeworld, using technologies that proved successful on worlds such as Duro.