Squib
a small alien bipedal race from the planet Skor II, the Squibs are a nomadic race who were forced to roam their homeworld in search of the resources they needed to survive. When a Dorcin trader landed on the planet, the Squib traded him the mineral rights to a frozen waste in return for starship technology. Now the Squibs travel the galaxy looking for junk to salvage. Their bodies are covered in colorful fur which ranges from deep red to brilliant blue, and their fox-like faces have large eyes and tufted ears. They are confident and curious by nature, and love to make things more complicated than they need to be. The Squib negotation process is a good example: when one party wishes to obtain something from another, they must make the first pitch. If they do not, the controlling party will simply stand by stoically, waiting for the first request. Squibs also revel in haggling, and consider it the highest form of communication. They have been in a salvage war with the Ugors, and are often found trying to claim the same junk before the Ugors can. To a Squib, the only good Ugor is a ripped-off Ugor. The Squib race is ruled by a polyanarchy, which was formed by a group of Squib kings. Each king ruled a tribe of salvagers, and worked with the other kings to ensure salvage rights. Despite their scavenging ways, Squibs also developed a high level of technology, and their tractor beam generators are among the most efficient in the galaxy. Many Squib starships use these tractor beams as weapons, instead of lasers.