B'shingh
this game was created by Crat Dakerno, who modeled it after the complex wars and battles fought between the Farang and Waroot races of the planet Ab'Bshingh. A famliarity with the races' battles, cultures and customs is essential to any player, and this makes it unusual outside military or intellectual circles. The basic object of the game is to capture your opponent's base and maim or kill his soldiers. Each player can make one of two moves each round: a physical movement of soldiers, or a change in stance. Every fifth turn is radnomized to interject battle realism, and knowledge of the tribal rituals helps players anticipate the randomizer's effect.