CHARACTERS OF KALANDAR:
MARK TODD
In a galaxy where daily hostility and betrayal
are common, an individual such as Mark Todd not only is extremely
rare, but, according to logic, it shouldn't even exist.
A pilot old about 25, handsome and in very good
shape, Mark Todd has lived since his first years in the streets,
growing on the frontier world of Nebulon V, where he spent his
teenager years as an apprentice in a repair shop for starships.
His altruistic and quiet nature and his friendly behavior made of
him quite a popular figure in the streets of the frontier world:
always ready to lend a hand and to help friends, acquaintances or
even perfect strangers, Todd found himself most of the times at
the end of the day without a coin in his pockets but with one
more friend or contact.
One particular casual encounter provided Todd
the chance to learn what would one day become one of the few
passions of his life: Kylan. After offering hospitality to an old
Barabel alien whose ship had been confiscated by the local
authorities for not having paid full repairs and refueling, Todd
soon found himself learning the secrets and the combat techniques
of the martial arts known as Kylan. His body, already lean and
agile from the hardships of a life in the streets, turned out to
be a perfect instrument in learning martial arts, and soon Todd
found out he had a promising future before him as a fighter. So
he took to alternate his work in the repair shop with combat
tournaments -more or less legal- all around Nebulon V, most of
the times not because he had any personal interest, but to
quickly earn some money for a friend in need.
But the underworld and the network of
clandestine fighting tournaments was not the best place for
Todd's naive soul: when he was dragged into death combats and
matches in which he was meant to kill the adversary to raise the
fares of clandestine bets the boy abandoned his career. He got
out of the whole tournament network and, even though he kept
training himself in his free time, he gave up advanced in that
field ad returned to his life in the streets, accepting the most
various jobs: from acrobat to bodyguard to speeder driver. An old
dream of his, that of entering the Academy and becoming a pilot,
could never be turned into reality: having been raised in the
streets of a frontier world outside all known laws, Todd hadn't
even a document witnessing his existence and had always lived as
a clandestine.
Fortune and disaster struck Todd at the same
time: stumbling upon a mysterious starship cemetery not far from
Nebulon V -hundreds and hundreds of hulls in pretty good shape
with a little effort and repair- he started his own activity: he
repaired the ships he found there and sold them back as working
starships... at a laughable price.
Not wanting to earn too much from the sale of
the repaired relicts, soon Todd saturated Nebulon V's market with
prices so low that merchants and crime bosses of the planetary
outpost decided it was time to put an end to this: a bounty was
put on the young man's head, his repair shop was blown up and
Todd had to abandon the planet.
Not much time after that the boy found his true
vocation: the Rebellion. Todd casually met some Rebel
sympathizers and, after giving them his help as he always used to
do, he saw in the Rebels the answer to his future: ideals worth
fighting for, an organization in desperate need of help and an
answer to what would he do with his life.
Even inside rebel ranks Todd distinguished
himself for selfless acts, volunteer offers and determination.
When the outpost he was working on, at Toprawa, was destroyed by
Imperial forces, Todd was largely responsible for the escape and
the successful evacuation of many survivors, by volunteering and
staying behind and covering the retreat of the evacuation staff
itself.
Once the Toprawa outpost was destroyed Todd
meant to reunite with the Rebels, having obtained contacts with
the Tierfon and Goldcrest bases, but fate decided differently.
After a stop at Arnoon the young man crossed paths with a
fugitive hunted down by stormtroopers and bounty hunters alike.
Mark acted on instinct and hid the quarry aboard his ship: he had
just rescued Gothar Palpatine. At first intimidated by the wicked
and sinister figure of the former Imperial dignitary, but also
moved to pity by his condition, Todd offered the man his help.
But the darksider would not content with a
simple liftoff aboard todd's ship: hunted down by everyone,
without any resource and without even the chance of showing his
face in public, Palpatine soon realized that he had found in Todd
a right hand man faithful, effective and easily manipulated.
Acting on his good heart again and again, he manage to obtain
Todd's help "only until I don't get back what's rightfully
mine".
Since then Todd has remained divided between
the Rebellion and the promise of help he made Gothar. He dreams
of bringing Gothar in the Rebellion to solve his conflict of
fidelity, but the few attempts he has made in this field did not
turn out very satisfactory.
In spite of all past battles and the many times
he has been manipulated Todd manages to keep his optimism and his
naivet? in a most puzzling way. It is rare he will ever refuse a
request for help by anybody, if he doesn't even anticipate that
request by volunteering and venturing into challenges and
missions nobody else would dare to touch. There are those who
also consider him stupid more than simple, and it is possible
that Todd doesn't notice many of the second aims and the malice
that surround him, but the young man manages to keep a very
distinct vision of what he believes to be right and wrong, and he
will always act in order to help out even the most abject
individual, as long as nobody is hurt or suffers from that.
Mark Todd, already trained in the arts of
Kylan, is capable of outstanding acts of agility, resistance and
balance close to impossible: anything involving climbing,
jumping, sustaining prolonged efforts rarely is beyond his power.
In addition to this, Todd's body, already forged by his life in
the streets and his Kylan training, shows recovery and healing
capabilities far superior to those of a normal human being. Mark
explains all of this as mere "luck" or as a result of
his hard years of training, but there are those who suspect that
there's something more behind these uncanny abilities.
His blonde hairs, blue eyes and his athletic
build also made him the unaware idol of many women who put their
eyes on hi, although the young man remains most of the times
unaware and puzzled by the reactions he exerts.
His quiet mood and the carelessness with which
he liquidates anything concerning himself, added to the quickness
with which he volunteers for impossible missions and his total
disinterestedness about himself and his future lead to think
about a low esteem of himself or to a hidden dilemma, but Todd is
too altruistic to burden someone else with his own problems:
whoever approaches him will always find a shining smile, a naive
look and a lending hand.
Mark Todd
Type: Brash Pilot
DEX 3D
Blaster
6D
Brawling Parry 7D
Kylan 8D+2
Dodge 7D
Grenade 5D
Melee Combat 5D+2
Melee Parry
5D+1
Pick Pocket 6D
Running 7D
Thrown Weapons 4D
KNO 2D
Alien
Species 4D
Languages 5D
Planetary Systems 6D
Streetwise
5D
Nebulon V: 7D+2
Survival 6D+2
Willpower 5D
MEC 4D
Archaic
starship Pil. 4D
Astrogation 5D+2
Beast Riding 5D
Communications 5D+2
Repulsorlift Operation 5D+1
Sensors 5D
Space Transports 6D+2
Starfighter Piloting 7D
Starshp
Gunnery 6D+2
Starship Shields 6D
Swoop Operation 5D+1
PER 3D
Bargain
4D
Con 4D+2
Forgery 5D
Hide 5D
Search 5D
Sneak 6D+2
STR 3D
Brawling
7D
Kylan 9D
Climb/Jump
8D
Lifting 5D
Stamina 6D
Swimming 6D+1
TEC 3D
First
Aid 5D+2
Ground Vehicle Rep. 6D
Repulsorlift Repair 6D
Space
Transport Repair 7D+1
Starfighter Repair 5D
Starship Weap. Rep. 4D+1
Force Sensitive? Yes
Force Points: 8
Character Points: 20
Equipment: Blaster (4D), tool kit,
medipac, 500 credits, Lantillian Short Hauler Silver Bolt
A Quote: "You all get back
to safety now, I try get back inside and save them."
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